GDScript
GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for the Godot game engine. It uses an indentation-based syntax similar to languages like Python. Its goal is to be optimized for and tightly integrated with Godot Engine, allowing great flexibility for content creation and integration. GDScript is entirely independent from Python and is not based on it.
- Abbreviation:
- GDS
- Acronym:
- GDS
- Initialism:
- GDS
Added by:
glssry-guy